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July 10th, 2020, 12:07 #21
Started on it this morning
https://github.com/bmos/PFRPG-Sanity-Tracker
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July 10th, 2020, 13:52 #22
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as the Tanith first would say, fething brilliant
look forward to it
my suggestion is put the field boxes on the notes section, the Character sheet main is a bit busy, and you've filled up the inventory page with your other mod ...
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July 10th, 2020, 14:21 #23
I think there's something wrong with either this or the inventory weight extension. Every time I add an effect increasing (or lowering) CON, this happens:
Script Error: [string "scripts/real_encumbrance.lua"]:31: attempt to index a nil value
It even happens if I remove something from inventory (it doesn't say anything as I *put* things in inventory, but gets angry when I delete them) with the exact same error message. Right now I'm testing around to see if it's about another extension hogging resources or what (but so far, it bugs like that even if I only load inventory & live hp from con). I'm running the latest version of both exensions too
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July 10th, 2020, 16:02 #24
I added a button to the top of the character sheet, but Notes was my plan B if it isn't visible enough.
I assume you have played with sanity rules before since you're requesting the extension, how often do they get used/come into play? Are they common enough to want them really accessible or is digging into notes not an issue? PM me if you have more on this, so we don't get this thread too off topic.
Total Encumbrance does really fill up that tab, doesn't it? I'm certainly all ears regarding tidying it up (post any suggestions in that thread please).
I fixed that in my source code a few days ago and didn't release it yet since nobody had mentioned running into it. Update fatigue is definitely a thing and I was trying to avoid excessively releasing new versions
I'll post a new Total Encumbrance update shortly.Last edited by bmos; July 10th, 2020 at 17:16.
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July 25th, 2020, 06:03 #25
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It would be great to be able to change what ability score modifies HP.
Undead gets charisma to HP.
Fey touched (or something like that) gets intelligence to HP.
Exellent work with this extension, it is really helpfull in our games
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July 25th, 2020, 12:13 #26
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July 29th, 2020, 11:56 #27
How useful would this be for NPCs?
Personally, I haven't had to deal with CON penalties for my NPCs much, but some groups might use those spells more.
I have had a few that used false life, but sometimes that's already in the statblock (this can be a limitation of such things for NPCs).
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July 29th, 2020, 12:47 #28
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It would be useful in some situations. Tome of battle has maneuvers that desl con damage.
Some spells that deal con damage. We have not used any, but one of the reasons we have not used it is because it cant be automated, so if you make it we will use it 😀
False life is already automated with temp hp, but con damage is not (because npc does not have an effect check for hit dice/levels?)
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July 29th, 2020, 13:17 #29
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July 29th, 2020, 16:43 #30
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