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    Release Updates on 8/28/2018

    Please remember not to update right before a game starts.

    In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.

    The following products have been updated:

    Pathfinder Playtest
    • [Fixed] A number of bugs
    • [Updated] to match errata updates v1.1 (August 27th).
    • [Added] Spells. This is the first implementation of spells and powers.
    • [Added] Cantrips and level 1 spells in core rules.
    • [Added] All classes have feats to level 5. Some classes to level 10

    Known Bugs:
    • Spell list is empty when opened from library. (spells are accessable from spells button on right of desktop)


    Player’s Handbook
    • [Fixed] Internal bugs
    • [Fixed] Monk’s deflect missiles ability reworded so the range of the attack is clearer


    Monk Class pack
    • [Fixed] Monk’s deflect missiles ability reworded so the range of the attack is clearer


    Dungeon Master’s Guide
    • [Fixed] Reference manual missing graphic


    Monster Manual, Oozes Pack and Constructs Pack
    • [Added] Missing Psychic Gray Ooze
    • [Fixed] Dust Mephit stat block
    • [Fixed] Monodrone stat block
    • [Fixed] Dunjinni Thunderwave spell misspelled
    • [Fixed] Reference Manual duplicate paragraph


    Hoard of the Dragon Queen
    • [Fixed] Hunting lodge map pins pointing to incorrect location
    • [Fixed] Raiders Camp map pins not linking


    Tomb of Horrors
    • [Fixed] Positioning of pit traps
    • [Fixed] Incorrect position of Deep pit trap
    • [Fixed] Illusionary walls visible on players map
    • [Fixed] Acererak’s hp, CR and XP incorrect
    • [Fixed] Minor typo in story 1.32


    Out of the Abyss
    • [Fixed] Eldeth now has the correct dwarven abilities


    Xanathar’s Guide to Everything – DM module
    • [Fixed] Warlock class getting extra skill proficiencies


    Mordenkainen’s Tome of Foes
    • [Fixed] Error in Bael’s stat block


    Starfinder RPG - Dead Suns AP 5
    • [Added] Player's resource file for Dead Suns 1
    • [Updated] all player's resource files to include items (i.e., armor, augmentations, hybrid items, magic items, and weapons)
    • [Fixed] Minor bugs in the adventure path modules


    Starfinder RPG - Dead Suns AP 4
    • [Added] Player's resource file for Dead Suns 1
    • [Updated] all player's resource files to include items (i.e., armor, augmentations, hybrid items, magic items, and weapons)
    • [Fixed] Minor bugs in the adventure path modules


    Starfinder RPG - Dead Suns AP 3
    • [Added] Player's resource file for Dead Suns 1
    • [Updated] all player's resource files to include items (i.e., armor, augmentations, hybrid items, magic items, and weapons)
    • [Fixed] Minor bugs in the adventure path modules


    Starfinder RPG - Dead Suns AP 1
    • [Added] Player's resource file for Dead Suns 1
    • [Updated] all player's resource files to include items (i.e., armor, augmentations, hybrid items, magic items, and weapons)
    • [Fixed] Minor bugs in the adventure path modules


    Deadlands Reloaded: Player's Handbook
    • [Updated] To adapt to Savage Worlds Deluxe Ruleset updates.


    Savage Worlds Deluxe Ruleset
    • [Added] CT show/hide button moved next to token
    • [Fixed] Attack, damage, recover shaken, soak and incapacitation rolls ignored NPC identification
    • [Fixed] CT chase card draws and effect notifications ignored NPC identification
    • [Fixed] CT dramatic task tracker, pending attacks, bennies and chase cards did not accept number drops properly
    • [Fixed] CT sorting issue when combatants have the same card
    • [Fixed] Extract combatant from group reveals NPC identity in client CT


    Conquering Heroes (PFRPG)
    • [Added] Portrait Pack
    Last edited by lokiare; August 28th, 2018 at 19:13.

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