Thread: Released Updates on 11/7/2017
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November 10th, 2017, 02:37 #1
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,156
Released Updates on 11/7/2017
The following products have been updated:
50 Fathoms
- Updating NPCs to use 3.x.x weapon formats.
WOiN
- Script error when creating a new toon and then opening their character sheet is fixed
- Script error when double clicking Brawling attack is fixed
- Exploits from Species/Careers have all been added to the Master Exploits list
- When dragging a Species to a character sheet the Exploits text is now showing just a simple list, rather than the formatted text (which isn't supported in the chat window)
- When dragging a Species to a character sheet the Exploits are automatically added
- When dragging a Species to a character sheet the Size is automatically added (note Androids will have to edit this, as theirs is marked as small, medium, large by default)
- When dragging a Species to a character sheet any Exploits that are choices (ie Androids) will be shown
- Attribute Actions now show Intuition rather than Intelligence
- Reference Manual has some minor changes
- Theme has been updated to include the Exploit button
- Perception is now rollable
The Eye of Kilquato
- Removed empty link.
DevilsNight
- Fixed broken link to Black Coachman in Horror Companion.
S2P10502FG2 (Horror Companion)
- Fixed typos and formatting in Sample Grimoires section.
- Fixed empty gear tables.
Other Updates
- Minor bug fixes.
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes".Support:
https://support.fantasygrounds.com/
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