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April 14th, 2015, 03:03 #21
The CC module does not contain the spell info from the PHB (I don't think it legally can, as the PHB & C&C ruleset are items which must be purchased)... it only contains a pointer to the spell in the PHB. So when the PHB is not loaded, there is literally nothing for FG to display for those spells... they're just utterly unavailable in every way, other than a link pointing at something that FG is looking for but not finding. Once you activate the PHB, then when FG displays that page, the info the page is pointing at in teh PHB is available for FG to display.
"A ship in harbor is safe, but that is not what ships are built for." - John Shedd
"Why is it every time we need to get somewhere, I get waylaid by jackassery?" - Dr. Thaddeus Venture
-- CA (Pacific time zone) --
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April 14th, 2015, 04:06 #22
GotchA.. I had it purchased and everything, just not activated when I put it in I guess. Or I had to deactivate it/reactivate it for them to show. Seems to be fine now..
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August 25th, 2018, 06:13 #23
Feel free to link it up:
https://rpg.works/files/CC_Play_Aid.mod
It provides a couple of JPG images with tables and stuff to give a new player a helping hand.
TopVarious and sundry VTT publications that can be blamed entirely on me:
Maps of the American West for FG --- Black Hawk, Colorado --- Dodge City, Kansas --- Victorian Era Tokens - Set A --- Placerville, California --- Salida, Colorado --- Western Tokens Set A --- Western Tokens Set B
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