TALES of the VALIANT
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  1. #1

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    SWADE Science Fiction Companion Feedback and Issues

    The SWADE SFC companion was released today.
    Science Fiction Companion (SWADE)

    This thread is to give feedback and to report issues with the book or extension.
    The thread at SWADE Science Fiction Companion Extension is about how to use the extension.

    If you find typos, formatting issues, errors in the extension, or you have feedback on the book or extension post in this thread.
    If you have questions about how to use the extension or want to share tips and tricks for using the extension, post on the extension thread.

    There's a lot to explore in this companion. We hope you enjoy it!
    Add feature suggestions for Savage Worlds to Fantasy Grounds Feature Request.

  2. #2
    Congrats to you all on finally getting this out....How OCD are you? How detailed feedback do you want on typos, formatting issues, etc.?

    I have a gazillion questions/comments already but some may be better suited to DM than here.

  3. #3
    If you find any typos list where and what. The more detail the better. Actually that goes for everything (npcs edges etc.).
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  4. #4
    Hi, the Husk racial ability shows up as a blank space in the Rider race.
    rider-race--.png
    Last edited by ferrnando; January 10th, 2025 at 09:07.

  5. #5
    FANTASTIC! Been looking forward to this for ages - thanks guys!

    Minor typo feedback:

    INFANTRY SUPPORT WALKER vehicle includes typo on weapons;
    "Light Missile Luancher (III)"

    thanks!

  6. #6
    Doswelk's Avatar
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    Submitted fixes, hopefully will make Tuesday release queue.

    Thank you and keep them coming.
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

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  7. #7
    hawkwind's Avatar
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    Oct 2012
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    the infantry battle suit does not have a armour value

  8. #8
    Shouldn't Naval Destroyer have Dual Linked Heavy Laser Turrets? They are listed as not linked and missing the trait adjustment. Doswelk I sent you this plus a couple other possible bugs via DM as well.
    Last edited by Arsilon; January 15th, 2025 at 13:15.

  9. #9

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    Mar 2020
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    Sammamish, WA, USA
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    I'm trying to figure out how to add a Skill Chip to a hacker character. I've got the Cyberware set to the default Items, and I have dragged a Skill Chip (II) onto their inventory Cyberware tab, but I can't see any way to set WHICH skill should get the d6 bonus. What am I missing? It feels like there'd need to be a version of this item for each skill that sets the appropriate effect or something.

    Thanks,

    Rick

  10. #10

    Join Date
    Mar 2020
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    Quote Originally Posted by RickSaada View Post
    I'm trying to figure out how to add a Skill Chip to a hacker character. I've got the Cyberware set to the default Items, and I have dragged a Skill Chip (II) onto their inventory Cyberware tab, but I can't see any way to set WHICH skill should get the d6 bonus. What am I missing? It feels like there'd need to be a version of this item for each skill that sets the appropriate effect or something.

    Thanks,

    Rick
    OK, I did some more research and fiddling and figured it out. For the next person who needs this: if you put this in the Notes field of the chip
    [Extra:Hacking =2d]
    It will add a d6 to the result of a Hacking roll instead of adding a fixed value. =1d is a d4, =2d is a d6, =3d is a d8, etc. Replace Hacking with whatever skill they've got a chip for.
    More info on Extra can be found in Mike Serfass's super helpful post here:
    https://www.fantasygrounds.com/forum...Features/page6

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