Thread: Walk this Way for 5e
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March 12th, 2025, 19:15 #51
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March 13th, 2025, 18:57 #52
I've ported Walk this Way so the SPEED effects and movement limitation support for Step Counter works in any ruleset based on Dungeons and Dragons or Pathfinder. Official list of tested and confirmed working rulesets include:
DnD 2e, 3.5e, 4e, & 5e, Pathfinder 1e, 2e, & 2e-Legacy, and Starfinder 1e & 2e
If there are other rulesets anyone wants, please let me know.
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March 13th, 2025, 19:05 #53
- Join Date
- Mar 2016
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- 277
How about Savage Worlds?
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March 13th, 2025, 19:09 #54
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March 13th, 2025, 22:28 #55
- Join Date
- Mar 2016
- Posts
- 277
Thanks. When I run 5e again in the future I’ll use this and step counter. I wonder about Shadow of the Demon Lord?
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March 14th, 2025, 00:38 #56
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March 16th, 2025, 15:37 #57
- Join Date
- May 2023
- Posts
- 138
Hey @Farratto, here are specific rules for Pathfinder 1E. While it would be great if you could include them, I’m in no way expecting/demanding for you to do so, already happy with this nice free extension!
The following conditions set speed to zero:
Cowering
Dazed
Dead
Dying
Grappled
Helpless
Paralyzed
Petrified
Pinned
Stable
Stunned
Unconscious
The following conditions set speed to half:
Entangled
Exhausted
Finally it would be nice to have effects for running which is
4x times the speed (if wearing medium, light, or no armour and carrying no more than a medium load)
3x speed as a full round action
( I would just create the two effects, automating which one should be applied is probably a lot more work).
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March 17th, 2025, 12:58 #58
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March 17th, 2025, 19:09 #59
Here's what I did:
- (PFRPG only) I added all the conditions you listed there as "rootable" conditions. i.e. they set your speed to 0 and dissallows standing while prone.
- (PFRPG only) I added Entangled and Exhausted as conditions that cause speed to get halved. They do not stack and do not stack with each other.
- New recognized speed effect: SPEED: tripled
For the running: Since I'd be programming a new effect anyway, and I definitely don't want to get into the game of accomodating all the intricate rules of all the different rulesets. Just make two effects something like
Run in light armor; SPEED: doubled; SPEED: doubled
Run in heavy armor; SPEED: tripled
I've not played Pathfinder so please let me know if I've done something wrong or missed something. I did test it to make sure it does what I think it is supposed to do.
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March 17th, 2025, 21:32 #60
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