GI JOE RPG Launch
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  1. #191
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    NPC treasure parcel creation from statblock Items list functionality available today: https://www.fantasygrounds.com/forum...cel-Generation
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  2. #192
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    A few ruleset updates today: https://www.fantasygrounds.com/forum...arch-18th-2025

    Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
    • [Added] NPC Shield data (Hardness, HP, damage and BT) in the NPC statblock - auto parsed from Items list details (if available) when added to the CT.
    • [Added] Skill action type to spells.
    • [Updated] Drag/drop of spell/activity action re-enabled.
    • [Added] Activities tab to NPC sheet. This doesn't auto populate with all activities.
    • [Added] Quickref toolbar to all NPC pages.
    • [Added] NPC shield raised functionality - relies on the AC entry in the form "XX (YY with shield raised)" Shield raised button in NPC sheet quickref and GM Combat tracker ("Shield?" in the CT to save space).
    • [Updated] Chat version = PF2 Release 19n


    Overview video here: https://www.youtube.com/watch?v=1R816U5-x38

    We still need to add code for pre-existing Shield Block NPC automation - for now just use the SHIELDBLOCK effect with a usage of ROLL if the NPC has the Shield Block ability and will be using that reaction.
    Last edited by Trenloe; March 19th, 2025 at 03:13.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  3. #193
    The effect "SAVE: 4 fortitude, poison" seems to be applying the fortitude bonus on saves that do NOT have the poison trait. I am currently running game so I will try to test without extensions after if I can get one of my players to help me. This is with the PCROLL functionality, btw, and on the Live channel.

  4. #194
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    Quote Originally Posted by MaxAstro View Post
    The effect "SAVE: 4 fortitude, poison" seems to be applying the fortitude bonus on saves that do NOT have the poison trait. I am currently running game so I will try to test without extensions after if I can get one of my players to help me. This is with the PCROLL functionality, btw, and on the Live channel.
    Thanks for letting me know, I can recreate. As an aside, it's even more broken in the test channel - "fortitude" doesn't even work as a filter. I'll need to dive into all of the test channel updates Smiteworks have recently done. There's a change freeze on ruleset updates until the current FG code in the test channel goes live (last I heard this was April 22nd), I'll aim to get this fixed for that release.

    EDIT: I've found the fix for both issues. The one you've reported was due to the trait also being a registered damage type so the code wasn't treating it as a trait. The SAVE effect shouldn't filter on damage types, only traits. I'll have a fix with the next full FG release.
    Last edited by Trenloe; April 11th, 2025 at 20:08.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #195
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    Quote Originally Posted by MaxAstro View Post
    The effect "SAVE: 4 fortitude, poison" seems to be applying the fortitude bonus on saves that do NOT have the poison trait. I am currently running game so I will try to test without extensions after if I can get one of my players to help me. This is with the PCROLL functionality, btw, and on the Live channel.
    This should be fixed with the new release yesterday. Thanks again for letting us know about this issue.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  6. #196
    Quote Originally Posted by Trenloe View Post
    We're working out with Paizo exactly what we can do with this.
    Was there ever a decision made on how to handle the remastered Guns & Gears for previous owners?

  7. #197
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    Quote Originally Posted by danman71 View Post
    Was there ever a decision made on how to handle the remastered Guns & Gears for previous owners?
    We're still waiting on approval from Paizo. Sorry it's taking so long, Paizo have changed their pricing structure for products like Fantasy Grounds and we're still working through it all.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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