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  1. #261
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    Quote Originally Posted by webdove View Post
    But wouldn't any check invoked from the skills tab inherently have no DC and therefore use the DC panel?
    But then there's no result text to display for skill checks. The DC panel is primarily to allow display of the success level text. I'll consider expanding it to skill checks, but all it will give is the basic success level and there'll be no automation tied to them.
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  2. #262
    Quote Originally Posted by Trenloe View Post
    But then there's no result text to display for skill checks. The DC panel is primarily to allow display of the success level text. I'll consider expanding it to skill checks, but all it will give is the basic success level and there'll be no automation tied to them.
    Yes that would be fine. It will be a little more consistent for mathematically challenged GM's like me.

  3. #263
    All my unposted issues have now been posted. Thank you for your patience with me and nice work as always

  4. #264
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    Quote Originally Posted by webdove View Post
    All my unposted issues have now been posted. Thank you for your patience with me and nice work as always
    Thanks for taking the time to provide feedback. I really appreciate it!
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  5. #265
    Quote Originally Posted by webdove View Post
    Yes that would be fine. It will be a little more consistent for mathematically challenged GM's like me.
    Agreed, and it would also be a nice stopgap for the fact that Lores can't be used with activities yet.

    P.S. BTW, ran game yesterday and for the first time didn't run into any R19-related bugs or issues! Great work, Trenloe!

  6. #266
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    Quote Originally Posted by MaxAstro View Post
    Agreed, and it would also be a nice stopgap for the fact that Lores can't be used with activities yet.
    I've added getting the DC from the GM DC panel to the basic skill roll:



    Quote Originally Posted by MaxAstro View Post
    P.S. BTW, ran game yesterday and for the first time didn't run into any R19-related bugs or issues! Great work, Trenloe!
    That's great to hear! Thanks so much for your feedback during testing.
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  7. #267
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    Updated 29th August 2023 - probably the live version...

    Updated 29th August 2023:

    Ruleset:

    Updated:
    - Chat version set to 2023-08-29 Release 19.
    - Tidying up of Debug.console and Debug.stack calls
    - Character sheet skills tab read only - edit to make changes.
    - Focus points number field display frame.
    - Limited read-only lockdown of spells section of PC sheet action tab.
    - Minor resizing and ordering of controls in the GM desktop DC panel
    - Improved matching of R19 character record updates.
    - R19 character record updates checks the PF2 official rulebooks for matches first.

    Added:
    - Affliction stages 7 - 10
    - Order field to spell classes on the PC sheet action tab.
    - Indicate skill activity sections where the PC isn't trained.
    - Skill checks outside of an activity will use the GM desktop DC
    - T (third) and Q (quarter) option to character effect substitution
    - T (third), Q (quarter), E (even) and O (odd) option to character effect substitution

    Fixed:
    - Error when creating a new item.
    - Damage entry with persistent damage type wouldn't apply effect correctly with multiple additional damage types.
    - GameSystem.convertTraitSeparators not operating correctly.

    Core Rule DLC

    Minor bug fixes and updates.
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  8. #268
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    Thanks to everyone who's tested and provided feedback. Release 19 should be going live later today, tied into the recent CoreRPG test/update cycle. This is going out a little earlier than I would have liked (I wanted to add a couple of things, fix some bugs and add more activities/automation to DLC records) but we're tied to the Core changes. Therefore, this is really a beta release into live - it's very playable, the main concern is probably going to be the PC update process and extensions clashing with the extensive R19 code.

    I'll continue to refine the code further, add more activities/automation in the Core Rules and the other rulebook products.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  9. #269
    Thank you for all the wonderful work!

  10. #270
    Thanks for making this patch happen. I'm really enjoying it and I look forward to any future updates!

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