TALES of the VALIANT
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  1. #11
    mhorgunn's Avatar
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    Any chance for the compition module "The Vault of the Dragon Kings?

  2. #12
    mhorgunn's Avatar
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    Any chance for the competition module "The Vault of the Dragon Kings?"

  3. #13
    leozelig's Avatar
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    Quote Originally Posted by mhorgunn View Post
    Any chance for the competition module "The Vault of the Dragon Kings?"
    The 3.5E module? Not that I’m aware of.

  4. #14
    *Neuro*'s Avatar
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    Any other incoming modules? I own many DCC modules already but it seems the ones on FGU are not even closely near what Goodman Games has available as PDFs.

    Do you have a release schedule?

    https://goodman-games.com/store/dcc-...-in-order-pdf/

    And about maps it is important on FGU to have LOS and proper maps, maps such the ones in Drakora's Dungeon as they are pretty useless. I really don't understand the meaning of having pretty maps for the GM, while the players will never see the artwork.
    Neuronblaster GM on warhorn.net

  5. #15
    leozelig's Avatar
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    No release schedule. We don’t have enough people working on DCC conversions, so that is a limiting factor. I have been focusing on improving the ruleset lately, but you’re right that some new adventures are overdue.

  6. #16
    Quote Originally Posted by leozelig View Post
    No release schedule. We don’t have enough people working on DCC conversions, so that is a limiting factor. I have been focusing on improving the ruleset lately, but you’re right that some new adventures are overdue.
    We need to clone you. I really want to give you more money for new products ��

  7. #17
    Quote Originally Posted by *Neuro* View Post
    Any other incoming modules? I own many DCC modules already but it seems the ones on FGU are not even closely near what Goodman Games has available as PDFs.

    Do you have a release schedule?

    https://goodman-games.com/store/dcc-...-in-order-pdf/

    And about maps it is important on FGU to have LOS and proper maps, maps such the ones in Drakora's Dungeon as they are pretty useless. I really don't understand the meaning of having pretty maps for the GM, while the players will never see the artwork.
    I've been most recently using just the isometric maps and using fog of war to uncover them while using just TotM for individual locations (I'll use an art scene as a backdrop for tokens). They way the players can see the artwork as their delving unfolds. I've shifted back to tactical maps as being less immersive as it devolves into a boardgame feel more than an RPG feel.

  8. #18
    mhorgunn's Avatar
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    Just ran my first session of our ICRPG game.. My players loved it. This was a major victory for me as I had a stroke and it has been a struggle to relearn FG.

  9. #19
    Quote Originally Posted by mhorgunn View Post
    Just ran my first session of our ICRPG game.. My players loved it. This was a major victory for me as I had a stroke and it has been a struggle to relearn FG.
    That's awesome!

  10. #20
    leozelig's Avatar
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    Quote Originally Posted by mhorgunn View Post
    Any chance for the competition module "The Vault of the Dragon Kings?"
    As in DCC #30, the 3.5E tournament module? That would be interesting 廊

    We do need some new products. I am also not a fan of the Goodman Games hand drawn maps. Actually, I’m not a huge fan of the DK art in general. I am signed up to convert Dungeon Denizens but have not received anything yet. I really want to work on a couple of the newer modules (#101 and later) or some MCC adventures. If I don’t receive Dungeon Denizens by the end of February, I will request something else, so let me know if there’s anything you want to see!

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