GI JOE RPG Launch
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  1. #481
    Hey,
    I'm not sure if it's a bug or I can't find an option for it, but after adding a trait / perk / language / allies to the Abilities tab, it can't be removed, the edit option is missing.

    Thanks for your work and time!

  2. #482
    The edit button is in the bottom right corner of the window.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  3. #483
    The d20 rerolling issue has been adresses properly, however, the DC damage rerolling still persists. When rerolling for damage, both the first roll and the reroll are assigned as damage to the target adding up the total.

  4. #484
    Quote Originally Posted by SamuraiZ3R0 View Post
    The d20 rerolling issue has been adresses properly, however, the DC damage rerolling still persists. When rerolling for damage, both the first roll and the reroll are assigned as damage to the target adding up the total.
    The damage needs to be rolled back manually and is something I've had on my todo list for some time. It's been this way since release. When the ruleset gets a thumbs up for expansion, it's the first thing to expand.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  5. #485
    Really? Damn, I've been neglecting it the whole time. No wonder my encounters were relativelly easy.

  6. #486
    On the Combat Tracker, when the PC makes and attack and causes damage to the NPC is works fine, but when the NPC makes an attack, and tries to cause damage the following error appears...

    [2/22/2025 5:55:57 PM] Fantasy Grounds - v4.6.6 ULTIMATE (2025-02-20)
    [2/22/2025 5:55:57 PM] RULESET: Fallout Ruleset (2025-02-19) for Fantasy Grounds
    Copyright 2025 Smiteworks USA, LLC and Modiphius Entertainment, Ltd.
    [2/22/2025 5:55:57 PM] RULESET: Core RPG ruleset (2025-02-18) for Fantasy Grounds
    Copyright 2025 Smiteworks USA, LLC
    [2/22/2025 5:55:57 PM] MEASURE: LOAD - PART 2 - 5.2776259
    [2/22/2025 5:56:49 PM] [ERROR] Handler error: [string "Fallout 2d20:scripts/manager_combat2.lua"]:183: attempt to index local 'sLocation' (a nil value)
    [2/22/2025 5:57:16 PM] [WARNING] bitmapwidget: Asset (portrait_id-00003_token) does not exist
    [2/22/2025 5:58:46 PM] [ERROR] Handler error: [string "Fallout 2d20:scripts/manager_combat2.lua"]:183: attempt to index local 'sLocation' (a nil value)

    Many thanks

  7. #487
    Is the NPC something you created or from one of the modules? If so, which module?
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  8. #488
    The bloatfly from the main rulebook, many thanks

  9. #489
    Thanks, I pushed another hotfix that should sort out the errors from popping up.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  10. #490
    Using the latest update, when attacking a hostile NPC we no longer have the result that shows the difficulty/defense of the hostile npc.

    Before, we had the result that showed Defense 1 and successes 3. We could quickly do the math and award the Action points. Now we only get the total successes and if it is a hit or not. I have to either remember each npcs defense or pull up their record to get it and award the Action points.

    Could we get that added back please?

    Thanks in advance!

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