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March 6th, 2022, 13:19 #91
Yeah don't add it to the attack column. I'll see about scripting this instead of using the modifier box.
https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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March 10th, 2022, 22:01 #92
Enhancement: Randomly Roll NPC HP by HD
If you're still looking for enhancement ideas, I'd love the ability to generate encounters with randomized HP based on the NPC HD. I think the 2e system does this if the NPC's HP is left blank. It's a nice feature to keep NPCs from getting too predictable.
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March 10th, 2022, 23:18 #93
Yup right now you can adjust the HP on the encounter.
https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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March 11th, 2022, 18:24 #94
Right. I saw that. It's just not really useful for my purposes as it applies the same HP to all NPCs in the group—that's exactly what I'm wanting to avoid with randomized HP. So, I'll continue pre-rolling HP and manually overriding in the CT to avoid creating even more work for myself. Seems like the intended use for the feature that's there is tweaking HP for encounter balance purposes which isn't something I ever do. It's up to my parties to "re-balance" the encounter through clever play.
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March 11th, 2022, 19:06 #95
You can add the same NPC to the encounter and do the HP assignment there. (You can have 5 different Orcs for example) That way all your prep is done before the game. Each monster has an assigned HP in the Tome so I don't see myself adding this. For the BX converter extension I did script it because sometimes the FG store module is missing hp data.
https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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March 11th, 2022, 19:51 #96
Right. I can manually drag a link 10 times or however many times I need to reach the correct count. That doesn't cover random encounters, though, of course.
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March 11th, 2022, 20:06 #97
The hp listed in parentheses is the average HP based on HD, not an hp assignment. Only <1HD monsters have assigned hp. The difference between assigned hp and average hp is indicated by the presence or lack of parentheses.
- Monsters are assigned HD. For monsters, HD is defined as, "The number of d8s rolled to determine an individual's hit points." (See "Game Statistics" in any OSE rule book which includes monster listings. It's on page 18 of the OSE AF Ref's Tome.)
- Monsters with <1 HD do have assigned HP; e.g. Normal Bat. For these monsters only HP is listed and it does not appear in parenthesis.
- The HD section of the statblock lists the average hit points in parenthesis. This is not a canonical assignment of HP, but a convenience feature of OSE statblocks.
Last edited by Tuirgin; March 13th, 2022 at 04:05. Reason: Added simpler summary statement
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May 7th, 2022, 23:19 #98
- Join Date
- Apr 2020
- Posts
- 1
Is it possible to change settings to use AAC and show in the character sheet?
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May 7th, 2022, 23:21 #99
Yeah I still have no plans to to change the system to ascending AC as that is the optional rule. FG does all of the calculations for you so its really just a preference thing. Thanks for the feedback though.
https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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June 13th, 2022, 17:11 #100
Charisma Abbreviation Incorrect?
So, I've been working on entering and setting up some homebrew content and noticed that the abbreviation for Charisma is noted as both CHR and CHA in different locations. Below is a screenshot of a few locations located but I am pretty sure there are more.?
If needed I can go through the ruleset and see what I can find??FG:Unity Ultimate License Holder: Meaning anyone can join my games, even those with just the Demo . . .
Timezone: UTC-6/CST (My 'Current' Local Time)
Previously Ran: An Old-School Essentials campaign, set in Hârn . . . Here is the old discord channel -> Hârnic OSE.
Current Design Project: Developing a stand-alone "Hârnic 5e" setting for OSE and Fifth Edition . . .
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