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January 2nd, 2024, 21:58 #171
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January 2nd, 2024, 21:59 #172
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January 16th, 2024, 17:33 #173
- Join Date
- May 2020
- Location
- dunstable
- Posts
- 87
combat modifier extension.
im getting an error.
i think its with this module.
on pathfinder my players get this message when attacking. in melee.
things are okayish if using ranged.....
i could do the attacks as the |GM all okay......
so for my entire session i had to do all attacks for my players.
not just weapons....CMB rolls as well.....
if this image upload fails the error message reads.
Handler error:sting "...ModifierCalculation:..attack_custom.lua]:478 attaempt to compare number with nil
if this is not correct place to report this...i posted in house of healing and was sort of directed to repost here i think.....
cheeeeers wakLast edited by wakhere; January 17th, 2024 at 14:41. Reason: upload image
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January 16th, 2024, 18:36 #174-----
roll dice. it builds character.
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January 18th, 2024, 06:38 #175
- Join Date
- Nov 2020
- Location
- Seattle, USA
- Posts
- 186
I just responded to your PM but I'll put the same thing here in case anyone else has this issue.
I've found where this error is occurring, but I'm not entirely sure what is causing it. That line is comparing the distance between two tokens with their reach. One of those, distance or reach, doesn't have a value. Since distance is calculated based on the tokens' position on the grid, it's most likely that a token doesn't have a reach value in the database. If I remove the reach from a token I can reproduce the error, but I can't figure out how to do that using the normal interface (I had to manually edit the database).
None of that explains why it would work for the GM but not the players.
I just uploaded a new build that checks for a missing value, and if so writes out a message in the chat. That should help pinpoint exactly what is causing it. The message will look like this:
s'missing reach for: ' | databasenode = { combattracker.list.id-00023 } | s'Test Monster'
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January 27th, 2024, 23:11 #176
Interesting idea you might already have thought of:
Now that height is tracked natively, you could factor higher ground advantages into melee attacks.
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February 2nd, 2024, 19:37 #177
- Join Date
- Apr 2020
- Posts
- 7
Hi guys,
The PBS bonus isn't applying correctly to attacks on player side. It works after the first attack once the bonus has applied but it won't work on the first because the ATK bonus doesn't apply until after the attack is made. Me and my players speculate that the attack is occurring before the bonus is applied but it works correctly for me client side.Last edited by FGMax; February 2nd, 2024 at 19:39. Reason: Added image
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February 14th, 2024, 08:51 #178
- Join Date
- Mar 2016
- Location
- Bergen
- Posts
- 326
I have also noticed that and posted this some time ago. https://www.fantasygrounds.com/forum...l=1#post651611
Nobody else apparently had this problem, and it did not happen all the time for me. There is a problem with the effect not taking place before the attack roll even though it should
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March 22nd, 2024, 10:54 #179
- Join Date
- Sep 2019
- Posts
- 11
I just responded to your PM but I'll put the same thing here in case anyone else has this issue.
I've found where this error is occurring, but I'm not entirely sure what is causing it. That line is comparing the distance between two tokens with their reach. One of those, distance or reach, doesn't have a value. Since distance is calculated based on the tokens' position on the grid, it's most likely that a token doesn't have a reach value in the database. If I remove the reach from a token I can reproduce the error, but I can't figure out how to do that using the normal interface (I had to manually edit the database).
None of that explains why it would work for the GM but not the players.
I just uploaded a new build that checks for a missing value, and if so writes out a message in the chat. That should help pinpoint exactly what is causing it. The message will look like this:
s'missing reach for: ' | databasenode = { combattracker.list.id-00023 } | s'Test Monster'
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May 16th, 2024, 18:09 #180
- Join Date
- Apr 2020
- Posts
- 7
Following up on my last post a few months ago, the extension has pretty much stopped consistently firing. No flanking or PBS effects are being placed at all, and then earlier this week randomly RNG30 and PBS were being applied during play until after most people had disconnected at which point those of us left couldn't get it to fire again. Very strange, I tried to have the extension not load and then reloaded again but same thing. No screenshots for this as there's not much to show.
Edit: Wanted to add that I just tested using a completely new server setup and it fired fine there, with the previously mentioned +1 on Attack rolls not being factored into the attack but at least we're back to mostly functional. I run just 3 other extensions on the primary server so it's hard to say what is causing this issue.Last edited by FGMax; May 17th, 2024 at 20:12.
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