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June 4th, 2020, 19:21 #111
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June 4th, 2020, 19:31 #112
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The Carnivorous Crystals from Age of Ashes AP 4 have incorrect effects applied to them (I'm playing on FGU).
https://i.imgur.com/Kvbs3L5.png
This is their book version:
https://i.imgur.com/0ZYUMFw.png
They're not supposed to have Immunity to Sonic, Bludgeoning, and only immune to critical hits that aren't bludgeoning/Sonic. They're also supposed to have immunity to the unconscious condition, but I'd guess that that isn't coded into effects yet.
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June 4th, 2020, 19:46 #113Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 6th, 2020, 00:37 #114
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Pathfinder AP 153 - Extinction Curse - Life's Long Shadows
Shoony Heritages and Ancestry Feats are missing from the module
The Ancestry, when chosen, describes the Heritages, but they are not coded and the benefits must be manually entered. The Feats are entirely absent.
There is a feat that was missing in the AP's Players Guide. Can this be added to the downloadable version?
Details here https://paizo.com/community/blog/v5748dyo6sh2kLast edited by Orlok; June 6th, 2020 at 00:40.
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June 6th, 2020, 01:59 #115
Hi Orlok. Welcome to the forum and thanks for the report. I could not replicate the issue within the normal module. Were you talking about the player's resource file for that AP?
If you were, that file has been updated (previously reported) and will be updated on the LIVE system this Tuesday.
If you were trying to use the non-Player's Resource version (the actual module), then you might try updating your Fantasy Grounds. The Pathfinder 2 ruleset just went through a functionality update this last Tuesday.
As far as the Player's Guide, thanks for the heads up. I have added the new feat to it and have checked it in. You should see the fix after this Tuesday's LIVE update.
Thanks,
DannyDeveloper for lots of adventures, particularly 5E, Pathfinder, Starfinder, and Pathfinder 2E
Timezone: US Eastern Time
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June 6th, 2020, 02:27 #116
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Thank you. I updated all my files this morning.
I was trying in the Player module. It works in the GM's full version of the module, but I found a different related bug there.
I created a character and could choose the Ancestry and Heritage, but when I clicked on the Ancestry Feat button next to Quick Feat Filters, it puts "Shoony" in the filter, but no options are shown. Changing the filter to "(Empty)" shows the Shoony feats.
Shoony1.png
Shoony2.pngLast edited by Orlok; June 6th, 2020 at 02:29.
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June 6th, 2020, 02:44 #117
Yes, I see. Thank you. The "By Trait" button works but not the dropdown filter itself. I cannot see an issue on the module side that would cause this. I will contact the ruleset developer, Trenloe, to see if he has any ideas.
Developer for lots of adventures, particularly 5E, Pathfinder, Starfinder, and Pathfinder 2E
Timezone: US Eastern Time
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June 6th, 2020, 02:56 #118
That being said, the dropdown menus are not primarily meant to be typed in, I believe. The available values are shown in the drop down when you click the down arrow of that dropdown box. The fact that Shoony doesn't come up as an available trait is the issue. I have sent the ruleset developer a note asking about this to see if this is a known issue with the ruleset or if I am overlooking something with this module.
Developer for lots of adventures, particularly 5E, Pathfinder, Starfinder, and Pathfinder 2E
Timezone: US Eastern Time
Ultimate License Holder
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June 6th, 2020, 07:44 #119Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 6th, 2020, 09:52 #120
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