DICE PACKS BUNDLE
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  1. #141
    Kelrugem's Avatar
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    Quote Originally Posted by RobboNJ69 View Post
    Outstanding! Nice work.
    (sorry, I forgot to submit some changes to the first post; now it should be fully adjusted )

  2. #142
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    Just pushed a new version, incorporating the recent hotfix of SW

  3. #143
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    A new version of StrainInjury is uploaded Now there should be no errors anymore when opening the CT, thanks for the patience

  4. #144
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    I just realized in my campaign today that there is still an error regarding the CT, but on the players' side I accidentally only fixed the error for the DM; I try to push a fix hopefully in the next days

  5. #145
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    Quote Originally Posted by Kelrugem View Post
    I just realized in my campaign today that there is still an error regarding the CT, but on the players' side I accidentally only fixed the error for the DM; I try to push a fix hopefully in the next days
    Just fixed that issue

  6. #146
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    Pushed a new version, now everything compatible again, I hope I also fixed some other issues, see the extended automation thread

    Thanks for the patience

  7. #147
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    New versions for StrainInjury:

    There were aesthetic incompatibilities once advanced character sheet was loaded and at least one of the following: Live HP, Malady Tracker, and Drain/Perm Bonusses. Now that is hopefully fixed, that was quite a mess

  8. #148
    Thanks, Kel! I really appreciate all the work you put into your (and others') extensions!!

  9. #149
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    Quote Originally Posted by RobboNJ69 View Post
    Thanks, Kel! I really appreciate all the work you put into your (and others') extensions!!
    Thanks for the words

    Yeah, finally got some time, holidays distracted me a bit too much (now back to Baldur's Gate 3, finishing act 2 to relax a bit from all this coding, and then I will add SoxMax's new feature to this extension )

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