I'm deep into a project right now but will review this after the current "test" is live and resolve any issues.
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Not a super high priority, but just wanted check back in about this one:
"If Better Menus is loaded, but toggled off so that the default sidebar is used, Better Menus prevents FG from remembering the expansion state of the sidebar (small/med/large) upon reloading."
Question, whats the use case for this situation? Is the HOST using it and players arent? Or the other way round?
Also, im testing this with 5E and not sure what issue is. When I toggle the menu bar off I can toggle the side bar and seems to cycle through them all as expected and the menus look ok. Can you show me a SS and explain in more detail the issue?
Sorry... just replied to the snippet in the email notification...
This is how it looks on the GM side:
Attachment 63433
Then when I restart FG, it looks like this:
Attachment 63434
I can click through to make the sidebar small again, but I have to do it every time I load FG.
Same situation with and without other extensions. This didn't use to happen back before the update last fall when I posted about this originally.
Okay, I've dug into this and seems a situation that is probably not all that common. GM not using the menus, using "Save window positions" and the "Save window positions" doesn't honor the side bar on reload. It doesn't seem to interfere with other windows (I've tested character windows and various others).
The work-a-round is to simply click the sidebar adjustment.
This is a non-critical issue but I will look into changing how it works if it doesn't require major overrides as those tend to cause long term management issues.