<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/">
	<channel>
		<title>Fantasy Grounds Forums - The Laboratory</title>
		<link>https://www.fantasygrounds.com/forums/</link>
		<description>A place to discuss and report problems with the latest public test version.</description>
		<language>en</language>
		<lastBuildDate>Fri, 05 Jun 2026 17:21:12 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>60</ttl>
		<image>
			<url>https://www.fantasygrounds.com/forums/themecrate/debutant/misc/rss.png</url>
			<title>Fantasy Grounds Forums - The Laboratory</title>
			<link>https://www.fantasygrounds.com/forums/</link>
		</image>
		<item>
			<title>Some minor bugs in CoreRPG and 5E</title>
			<link>https://www.fantasygrounds.com/forums/showthread.php?87480-Some-minor-bugs-in-CoreRPG-and-5E&amp;goto=newpost</link>
			<pubDate>Wed, 03 Jun 2026 19:47:39 GMT</pubDate>
			<description>Hi there, 
I noticed the following issues in CoreRPG and 5E 
 
Missing template 
While there is a template for string_content_column_single, there is...</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>Hi there,<br />
I noticed the following issues in CoreRPG and 5E<br />
<br />
Missing template<br />
While there is a template for string_content_column_single, there is none for &quot;h&quot;-columns: string_content_columnh_single<br />
Would be great if this gets added to have a complete template set.<br />
<br />
Bug #1<br />
In &quot;manager_dice_5E.lua&quot; line 202, dicetextcolor is only 7 hex digits<br />
{ diceskin = 0, dicebodycolor=&quot;FF000000&quot;, dicetextcolor=&quot;FFFF000&quot; }<br />
I think this should be &quot;FFFF0000&quot;, isn't it?<br />
<br />
Bug #2 - Typos in _tActorDiceSystemRules string literals in &quot;manager_dice_5E.lua&quot;<br />
Two minor string literal errors:<br />
Line 86: &quot;Giant Centipeded&quot; - trailing stray d, should be &quot;Giant Centipede&quot;<br />
Line 90: &quot;Lizardfolk King/Queen||Pteranodon&quot; - double pipe separator || where a single | is presumably intended</div>


<!-- END TEMPLATE: postbit_external -->]]></content:encoded>
			<category domain="https://www.fantasygrounds.com/forums/forumdisplay.php?55-The-Laboratory">The Laboratory</category>
			<dc:creator>Mephisto</dc:creator>
			<guid isPermaLink="true">https://www.fantasygrounds.com/forums/showthread.php?87480-Some-minor-bugs-in-CoreRPG-and-5E</guid>
		</item>
		<item>
			<title>Question about 5.1.10</title>
			<link>https://www.fantasygrounds.com/forums/showthread.php?87471-Question-about-5-1-10&amp;goto=newpost</link>
			<pubDate>Tue, 02 Jun 2026 17:51:11 GMT</pubDate>
			<description>Will the new launch screen work with Linux or only windows? 
 
Thanks!</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>Will the new launch screen work with Linux or only windows?<br />
<br />
Thanks!</div>


<!-- END TEMPLATE: postbit_external -->]]></content:encoded>
			<category domain="https://www.fantasygrounds.com/forums/forumdisplay.php?55-The-Laboratory">The Laboratory</category>
			<dc:creator>nephranka</dc:creator>
			<guid isPermaLink="true">https://www.fantasygrounds.com/forums/showthread.php?87471-Question-about-5-1-10</guid>
		</item>
		<item>
			<title>Fantasy Grounds v5.1.10</title>
			<link>https://www.fantasygrounds.com/forums/showthread.php?87469-Fantasy-Grounds-v5-1-10&amp;goto=newpost</link>
			<pubDate>Tue, 02 Jun 2026 14:50:27 GMT</pubDate>
			<description>Planned Release Date: June 16, 2026 
 
Accessing the Beta 
Only the Test mode slot contains this version. Test Mode can be accessed by selecting the...</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>Planned Release Date: June 16, 2026<br />
<br />
Accessing the Beta<br />
Only the Test mode slot contains this version. Test Mode can be accessed by selecting the Settings button from the Fantasy Grounds launch screen, changing the mode setting in the Settings dialog, and then selecting Update button to update the files to the test version. I will update this thread as I release new iterations of the test version.<br />
<br />
Beta Data<br />
When using the Test channel in Fantasy Grounds Settings, your data files for the Test version will be stored in a separate subfolder under the main Fantasy Grounds data folder called &quot;channels\Test\&quot;. This will not impact any campaigns in the Live mode (until full release occurs).<br />
<br />
Key Things<br />
1) Always backup your campaign data before running the test version.<br />
2) If the GM is running on Test channel, then all of the players will also be running on Test channel.<br />
3) If you encounter an issues log them in the relevant testing thread - don't use the generic House of Healing, but use this forum.<br />
4) Do not use the Test build for your games if you and your group are not comfortable with testing pre-release software.<br />
5) Do not use the Test build for developer DLC for store or forge submission (as the data file formats may have changed, or will change more during the beta).<br />
<br />
Thanks,<br />
JPG</div>


<!-- END TEMPLATE: postbit_external -->]]></content:encoded>
			<category domain="https://www.fantasygrounds.com/forums/forumdisplay.php?55-The-Laboratory">The Laboratory</category>
			<dc:creator>Moon Wizard</dc:creator>
			<guid isPermaLink="true">https://www.fantasygrounds.com/forums/showthread.php?87469-Fantasy-Grounds-v5-1-10</guid>
		</item>
	</channel>
</rss>
