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		<title>Fantasy Grounds Forums - The Tavern</title>
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		<description>General discussion about Fantasy Grounds</description>
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			<title>Option: Disable Rulesets</title>
			<link>https://www.fantasygrounds.com/forums/showthread.php?87477-Option-Disable-Rulesets&amp;goto=newpost</link>
			<pubDate>Wed, 03 Jun 2026 18:27:20 GMT</pubDate>
			<description>It would be awesome if there was a way to select which Rulesets we would like to receive updates for, and which ones we would like to ignore. 
 
 
It...</description>
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<div>It would be awesome if there was a way to select which Rulesets we would like to receive updates for, and which ones we would like to ignore.<br />
<br />
<br />
It can be annoying to see that there are Updates available, and then as you watch the updates install, you find out it is for other rule systems you do not use.</div>


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			<category domain="https://www.fantasygrounds.com/forums/forumdisplay.php?38-The-Tavern">The Tavern</category>
			<dc:creator>twseifert</dc:creator>
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			<title>Effects and extensions</title>
			<link>https://www.fantasygrounds.com/forums/showthread.php?87465-Effects-and-extensions&amp;goto=newpost</link>
			<pubDate>Mon, 01 Jun 2026 18:12:26 GMT</pubDate>
			<description>Given the recent changes in FG, I was wondering if further work on extending effects and/or incorporating extensions functionality is currently...</description>
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<div>Given the recent changes in FG, I was wondering if further work on extending effects and/or incorporating extensions functionality is currently planned, and if it would be a good time to make feature requests on that line? I have seen that Moon Wizard has personally worked to ensure compatibility of some extensions with the current FG version (thank you for that!), so perhaps it would be a good opportunity to incorporate that functionality in FG? Of course in a way which is compatible with licensing issues.<br />
<br />
I also remember that in a couple of threads the possibility of willing users financially supporting the development of certain features was discussed, but in the end nothing came out of it. To be clear, this would regard more niche/secondary features which would normally be low priority in the normal FG development, and that once implemented would be available to everyone, not just to those who supported it. Is something along these lines still under consideration?<br />
<br />
Happy about the recent FG update from what I've read about it, since some of the extensions I am using are not yet compatible I have not updated yet.</div>


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			<dc:creator>snupy</dc:creator>
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			<title>New Functionality Suggestion: GM Lock Out</title>
			<link>https://www.fantasygrounds.com/forums/showthread.php?87454-New-Functionality-Suggestion-GM-Lock-Out&amp;goto=newpost</link>
			<pubDate>Sun, 31 May 2026 10:46:52 GMT</pubDate>
			<description><![CDATA[As a GM, I'd find it really useful to be able to lock out players from connecting to a game until I'm set up and ready to run, and release the lock...]]></description>
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<div>As a GM, I'd find it really useful to be able to lock out players from connecting to a game until I'm set up and ready to run, and release the lock dynamically. I find there is a significant performance impact on players connecting to my session that freezes my session while I am getting set up. It would be good to be able to keep the players out to prevent this, until I am ready for them.</div>


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			<dc:creator>PaulChatterton</dc:creator>
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