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		<title>Fantasy Grounds Forums - Blogs - RTFallen</title>
		<link>https://www.fantasygrounds.com/forums/blog.php?26886-RTFallen</link>
		<description>Fantasy Grounds is a virtual tabletop application which allows GMs and player to play RPG games online.</description>
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			<title>Fantasy Grounds Forums - Blogs - RTFallen</title>
			<link>https://www.fantasygrounds.com/forums/blog.php?26886-RTFallen</link>
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			<title>Reference Manual windowclass Extension Updates</title>
			<link>https://www.fantasygrounds.com/forums/entry.php?23-Reference-Manual-windowclass-Extension-Updates</link>
			<pubDate>Sun, 20 Jul 2014 10:43:53 GMT</pubDate>
			<description>Forum Page (http://www.fantasygrounds.com/forums/showthread.php?21411-Reference-Manual-windowclass-for-3-5E-PFRPG-(Extension)#post178884) 
20 Jul,...</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: blog_entry_external -->
<blockquote class="blogcontent restore"><a href="http://www.fantasygrounds.com/forums/showthread.php?21411-Reference-Manual-windowclass-for-3-5E-PFRPG-(Extension)#post178884" target="_blank">Forum Page</a><br />
<b>20 Jul, 2014</b><br /><br /><ul><li style="">Added referencemanualfeat windowclass.</li><li style="">Removed the search bar until I can get it working. Currently causing the list to bug when the search field is cleared.</li><li style="">Removed the close button for the inner window. The script automatically closes inner windows before opening a new window.</li></ul><br />
<b>22 Jun, 2014</b><br /><br /><ul><li style="">Right column altered to make it appear more seamless.</li><li style="">Minimum window size changed to 500 x 500.</li><li style="">Default window size changed to be the same as &quot;referencetextwide&quot; windowclass.</li></ul><br />
<b>20 Jun,2014</b><br /><br /><ul><li style="">Created a new windowclass, &quot;referencemanualtext&quot;, for the inner right frame to get rid of the scroll background.</li></ul><br />
<b>19 Jun,2014</b><br /><br /><ul><li style="">Changed color of the flags to better match the other menus.</li></ul></blockquote>


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			<dc:creator>RTFallen</dc:creator>
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			<title>PFRPG Mythic Rules Module Updates</title>
			<link>https://www.fantasygrounds.com/forums/entry.php?22-PFRPG-Mythic-Rules-Module-Updates</link>
			<pubDate>Sat, 14 Jun 2014 20:18:21 GMT</pubDate>
			<description>Forum Page (http://www.fantasygrounds.com/forums/showthread.php?21470-PFRPG-Mythic-Rules-(Module)) 
16 Jul, 2014*General* 
 
* Mythic Monsters...</description>
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<blockquote class="blogcontent restore"><a href="http://www.fantasygrounds.com/forums/showthread.php?21470-PFRPG-Mythic-Rules-(Module)" target="_blank">Forum Page</a><br />
<b>16 Jul, 2014</b><br /><br /><b>General</b><br />
<ul><li style="">Mythic Monsters information and sample monsters completed.</li></ul><br />
<b>16 Jul, 2014</b><br /><br /><b>General</b><br />
<ul><li style="">Base and path abilities linked.</li><li style="">Code restructure.</li></ul><br />
<b>Path Abilities</b><br />
<ul><li style="">Universal path abilities moved to &quot;Mythic Paths&quot; from &quot;Base Mythic Rules&quot;.</li><li style="">A link to &quot;Base Mythic Abilities&quot; has been added to each path page.</li></ul><br />
<b>13 Jul, 2014</b><br /><br /><b>General</b><br />
<ul><li style="">Prerequisites now showing for Nimble Moves (Mythic) and below.</li><li style="">Feats with special fields are fixed.</li><li style="">Mythic spells beginning with &quot;A&quot; available.</li></ul><br />
<b>12 Jul, 2014</b><br /><br /><b>General</b><br />
<ul><li style="">All feats are transcribed and linked.</li></ul><br />
<b>24 Jun, 2014</b><br /><br /><b>General</b><br />
<ul><li style="">No dependency version up for download.</li></ul></blockquote>


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			<dc:creator>RTFallen</dc:creator>
			<guid isPermaLink="true">https://www.fantasygrounds.com/forums/entry.php?22-PFRPG-Mythic-Rules-Module-Updates</guid>
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			<title>Module Code Library</title>
			<link>https://www.fantasygrounds.com/forums/entry.php?21-Module-Code-Library</link>
			<pubDate>Sat, 07 Jun 2014 08:51:49 GMT</pubDate>
			<description>*This is a work in progress. I will be adding to it as I go.* 
 
Making this for future reference when making modules. If anyone wants to add...</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: blog_entry_external -->
<blockquote class="blogcontent restore"><div style="text-align: center;"><b>This is a work in progress. I will be adding to it as I go.</b></div><br />
Making this for future reference when making modules. If anyone wants to add anything to this, let me know in the comments.<br />
<br />
<b>Base Structure</b><br /><br /><b>db.xml, client.xml, and common.xml files:</b><br />
<!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:204px;">&lt;?xml version=&quot;1.0&quot; encoding=&quot;ISO-8859-1&quot;?&gt;
&lt;root version=&quot;3.0&quot;&gt;
    &lt;library static=&quot;true&quot;&gt; &lt;!-- static is optional --&gt;
        &lt;module&gt;
            &lt;name type=&quot;string&quot;&gt;MODULE NAME&lt;/name&gt;
            &lt;categoryname type=&quot;string&quot;&gt;CATEGORY NAME&lt;/categoryname&gt;
            &lt;entries&gt;
            &lt;/entries&gt;
        &lt;/module&gt;
    &lt;/library&gt;
    &lt;reference static=&quot;true&quot;&gt;
    &lt;/reference&gt;
    &lt;lists static=&quot;true&quot;&gt;
    &lt;/lists&gt;
&lt;/root&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --><b>definition.xml file:</b><br />
<!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:96px;">&lt;?xml version=&quot;1.0&quot; encoding=&quot;ISO-8859-1&quot;?&gt;
&lt;root version=&quot;3.0&quot;&gt;
	&lt;name&gt;MODULE NAME&lt;/name&gt;
	&lt;author&gt;MODULE AUTHOR&lt;/author&gt;
	&lt;ruleset&gt;RULESET&lt;/ruleset&gt; &lt;!-- must match the name of the .pak file exactly --&gt;
&lt;/root&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --><b>Classes</b><br /><br /><ul><li style="">item</li><li style="">reference_classspelllist</li><li style="">reference_weapontablelist</li><li style="">referenceindex</li><li style="">referencetext</li><li style="">referencetextfeat</li><li style="">referencetextwide</li><li style="">referenceweapon</li><li style="">spelldesc</li></ul><br />
<br />
<b>Reference Text</b><br /><br /><!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:96px;">&lt;referanceElement&gt;
    &lt;name type=&quot;string&quot;&gt;NAME&lt;/name&gt;
    &lt;text type=&quot;formattedtext&quot;&gt;
        &lt;p&gt;TEXT&lt;/p&gt;
    &lt;/text&gt;
&lt;/referanceElement&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --><b>Reference Index</b><br /><br /><!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:168px;">&lt;indexElement&gt;
    &lt;name type=&quot;string&quot;&gt;NAME&lt;/name&gt;
    &lt;index&gt;
        &lt;listElement&gt;
            &lt;listlink type=&quot;windowreference&quot;&gt;
                &lt;class&gt;CLASS&lt;/class&gt;
                &lt;recordname&gt;PATH TO RECORD&lt;/recordname&gt;
            &lt;/listlink&gt;
            &lt;name type=&quot;string&quot;&gt;NAME&lt;/name&gt;
        &lt;/listElement&gt;
    &lt;/index&gt;
&lt;/indexElement&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --><b>Recordname</b><br /><br /><b>Referencing from inside current module:</b> <br />
<div style="margin-left:40px">reference.element1.element2</div><br />
<b>Referencing from a different module:</b><br />
<div style="margin-left:40px">reference.element1.element2@moduleName</div><br />
<b>Links</b><br /><br /><b>Library Link:</b><br />
<!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:120px;">&lt;librarylink type=&quot;windowreference&quot;&gt; 
	&lt;class&gt;CLASS&lt;/class&gt;
	&lt;recordname&gt;PATH TO RECORD&lt;/recordname&gt; &lt;!-- Can be .. if the record follows the librarylink --&gt;
&lt;/librarylink&gt;
&lt;name type=&quot;string&quot;&gt;LISTING NAME&lt;/name&gt;
&lt;text type=&quot;formattedtext&quot;&gt; &lt;!-- Only need when using .. for librarylink --&gt;
	TEXT
&lt;/text&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --><b>List Link</b><br />
<!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:84px;">&lt;listlink type=&quot;windowreference&quot;&gt;
	&lt;class&gt;CLASS&lt;/class&gt;
	&lt;recordname&gt;PATH TO RECORD&lt;/recordname&gt;
&lt;/listlink&gt;
&lt;name type=&quot;string&quot;&gt;LISTING NAME&lt;/name&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --><b>Link</b><br />
<!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:36px;">&lt;link class=&quot;CLASS&quot; recordname=&quot;PATH TO RECORD&quot;&gt;DESCRIPTION&lt;/link&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --><b>Feats</b><br /><br /><b>Standard Use:</b><br />
<!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:216px;">&lt;featElement&gt;
	&lt;name type=&quot;string&quot;&gt;FEAT NAME&lt;/name&gt;
	&lt;type type=&quot;string&quot;&gt;FEAT TYPE&lt;/type&gt;
	&lt;mult type=&quot;number&quot;&gt;0&lt;/mult&gt; &lt;!-- Can the feat be taken multiple times? 1 = yes 0 = no --&gt;
	&lt;stack type=&quot;number&quot;&gt;0&lt;/stack&gt; &lt;!-- Does the feat stack? 1 = yes 0 = no --&gt;
        &lt;prerequisites type=&quot;string&quot;&gt;PREREQUISITE&lt;/prerequisites&gt;
	&lt;benefit type=&quot;formattedtext&quot;&gt;
		&lt;p&gt;BENEFIT DESCRIPTION&lt;/p&gt; &lt;!-- &lt;p&gt;&lt;/p&gt; required --&gt;
	&lt;/benefit&gt;
	&lt;normal type=&quot;formattedtext&quot;&gt; &lt;!-- Only needed if the feat requires it. Will not show up if omitted. --&gt;
		&lt;p&gt;NORMAL DESCRIPTION&lt;/p&gt;
	&lt;/normal&gt;
	&lt;special type=&quot;formattedtext&quot;&gt; &lt;!-- Same as above. --&gt;
		&lt;p&gt;SPECIAL DESCRIPTION&lt;/p&gt;
	&lt;/special&gt;
&lt;/featElement&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --><div style="margin-left:40px"><i>I'm unsure on the stack tag, but think that's how it works.</i></div><br />
<b>Racial Trait Use:</b><br />
<!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:132px;">&lt;racialTraitElement&gt;
	&lt;name type=&quot;string&quot;&gt;TRAIT NAME&lt;/name&gt;
	&lt;type type=&quot;string&quot;&gt;Racial Trait&lt;/type&gt;
	&lt;mult type=&quot;number&quot;&gt;0&lt;/mult&gt;
	&lt;stack type=&quot;number&quot;&gt;0&lt;/stack&gt;
	&lt;benefit type=&quot;formattedtext&quot;&gt;
		&lt;p&gt;TRAIT DESCRIPTION&lt;/p&gt; &lt;!-- &lt;p&gt;&lt;/p&gt; required --&gt;
	&lt;/benefit&gt;
&lt;/racialTraitElement&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --><b>Class Ability Use:</b><br />
<!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:132px;">&lt;classAbilityElement&gt;
	&lt;name type=&quot;string&quot;&gt;ABILITY NAME&lt;/name&gt;
	&lt;type type=&quot;string&quot;&gt;Class Ability&lt;/type&gt;
	&lt;mult type=&quot;number&quot;&gt;0&lt;/mult&gt;
	&lt;stack type=&quot;number&quot;&gt;0&lt;/stack&gt;
	&lt;benefit type=&quot;formattedtext&quot;&gt;
		&lt;p&gt;ABILITY DESCRIPTION&lt;/p&gt; &lt;!-- &lt;p&gt;&lt;/p&gt; required --&gt;
	&lt;/benefit&gt;
&lt;/classAbiltyElement&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --><b>Spells</b><br /><br /><!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:216px;">&lt;spellElement&gt;
	&lt;name type=&quot;string&quot;&gt;NAME&lt;/name&gt;
	&lt;school type=&quot;string&quot;&gt;SCHOOL&lt;/school&gt;
	&lt;level type=&quot;string&quot;&gt;LEVEL&lt;/level&gt;
	&lt;components type=&quot;string&quot;&gt;COMPONENTS&lt;/components&gt;
	&lt;castingtime type=&quot;string&quot;&gt;CASTING TIME&lt;/castingtime&gt;
	&lt;range type=&quot;string&quot;&gt;RANGE&lt;/range&gt;
	&lt;effect type=&quot;string&quot;&gt;EFFECT OR TARGET&lt;/effect&gt;
	&lt;duration type=&quot;string&quot;&gt;DURATION&lt;/duration&gt;
	&lt;save type=&quot;string&quot;&gt;SAVE;&lt;/save&gt;
	&lt;sr type=&quot;string&quot;&gt;SPELL RESISTANCE&lt;/sr&gt;
	&lt;description type=&quot;formattedtext&quot;&gt;
            &lt;p&gt;DESCRIPTION&lt;/p&gt;
        &lt;/description&gt;
	&lt;shortdescription type=&quot;string&quot;&gt;SHORT DESCRIPTION&lt;/shortdescription&gt;
&lt;/spellElement&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --><b>Items</b><br /><br /><b>Standard Weapons:</b><br />
<!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:204px;">&lt;weaponElement&gt;	
	&lt;name type=&quot;string&quot;&gt;WEAPON NAME&lt;/name&gt;
	&lt;cost type=&quot;string&quot;&gt;N gp&lt;/cost&gt;
	&lt;weight type=&quot;number&quot;&gt;N&lt;/weight&gt; &lt;!-- without lb(kg) --&gt;
	&lt;damage type=&quot;string&quot;&gt;NdN&lt;/damage&gt; &lt;!-- Ex. 1d3 --&gt;
	&lt;critical type=&quot;string&quot;&gt;N-N/xN&lt;/critical&gt; &lt;!-- Ex. 19-20/x2, or x3 --&gt;
	&lt;range type=&quot;number&quot;&gt;N&lt;/range&gt; &lt;!-- without ft(m) --&gt;
	&lt;damagetype type=&quot;string&quot;&gt;DAMAGE TYPE&lt;/damagetype&gt; &lt;!-- Ex. Slashing --&gt;
	&lt;properties type=&quot;string&quot;&gt;PROPERTIES&lt;/properties&gt; &lt;!-- Ex. Reach --&gt;
	&lt;type type=&quot;string&quot;&gt;Weapon&lt;/type&gt;
	&lt;subtype type=&quot;string&quot;&gt;SUBTYPE&lt;/subtype&gt; &lt;!-- Ex. Simple Unarmed Melee --&gt;
	&lt;description type=&quot;formattedtext&quot;&gt;
		&lt;p&gt;WEAPON DESCRIPTION&lt;/p&gt;
	&lt;/description&gt;
&lt;/weaponElement&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --><b>Magic Weapon:</b><br />
<!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:252px;">&lt;magicWeaponElement&gt;
	&lt;name type=&quot;string&quot;&gt;NAME&lt;/name&gt;
        &lt;nonid_name type=&quot;string&quot;&gt;NONID NAME&lt;/nonid_name&gt;
        &lt;isidentified type=&quot;number&quot;&gt;1&lt;/isidentified&gt;
        &lt;locked type=&quot;number&quot;&gt;1&lt;/locked&gt;
        &lt;bonus type=&quot;number&quot;&gt;N&lt;/bonus&gt;
        &lt;damage type=&quot;string&quot;&gt;NdN&lt;/damage&gt;
        &lt;critical type=&quot;string&quot;&gt;N-N/xN&lt;/critical&gt;
	&lt;range type=&quot;number&quot;&gt;N&lt;/range&gt;
	&lt;aura type=&quot;string&quot;&gt;AURA HERE&lt;/aura&gt;
	&lt;cl type=&quot;number&quot;&gt;N&lt;/cl&gt;
	&lt;prerequisites type=&quot;string&quot;&gt;CRAFTING REQUIREMENTS&lt;/prerequisites&gt;
	&lt;cost type=&quot;string&quot;&gt;N gp&lt;/cost&gt;
	&lt;type type=&quot;string&quot;&gt;Weapon&lt;/type&gt;
        &lt;subtype type=&quot;string&quot;&gt;SUBTYPE&lt;/subtype&gt;
	&lt;description type=&quot;formattedtext&quot;&gt;
		&lt;p&gt;DESCRIPTION&lt;/p&gt;
	&lt;/description&gt;
&lt;/magicWeaponElement&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --><b>Magic Item:</b><br />
<!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:192px;">&lt;magicElement&gt;
	&lt;name type=&quot;string&quot;&gt;NAME&lt;/name&gt;
        &lt;nonid_name type=&quot;string&quot;&gt;NONID NAME&lt;/nonid_name&gt;
        &lt;isidentified type=&quot;number&quot;&gt;1&lt;/isidentified&gt;
        &lt;locked type=&quot;number&quot;&gt;1&lt;/locked&gt;
	&lt;aura type=&quot;string&quot;&gt;AURA HERE&lt;/aura&gt;
	&lt;cl type=&quot;number&quot;&gt;N&lt;/cl&gt;
	&lt;prerequisites type=&quot;string&quot;&gt;CRAFTING REQUIREMENTS&lt;/prerequisites&gt;
	&lt;cost type=&quot;string&quot;&gt;N gp&lt;/cost&gt;
	&lt;type type=&quot;string&quot;&gt;MAGIC ITEM TYPE&lt;/type&gt;
	&lt;description type=&quot;formattedtext&quot;&gt;
		&lt;p&gt;DESCRIPTION&lt;/p&gt;
	&lt;/description&gt;
&lt;/magicElement&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --><b>Lists</b><br /><br /><b>Weapon Table List</b><br />
<!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:324px;">&lt;listElement&gt;
    &lt;description type=&quot;string&quot;&gt;LIST NAME&lt;/description&gt;
    &lt;groups&gt;
        &lt;section001&gt;
            &lt;description type=&quot;string&quot;&gt;SECTION DESCRIPTION&lt;/description&gt;
            &lt;subdescription type=&quot;string&quot;&gt;SECTION SUBDESCRIPTION&lt;/subdescription&gt;
            &lt;weapons&gt;
                &lt;weaponElement&gt;
                    &lt;link type=&quot;windowreference&quot;&gt;
                        &lt;class&gt;referenceweapon&lt;/class&gt;
                        &lt;recordname&gt;PATH TO RECORD&lt;/recordname&gt;
                    &lt;/link&gt;
                    &lt;name type=&quot;string&quot;&gt;WEAPON NAME&lt;/name&gt;
                    &lt;cost type=&quot;string&quot;&gt;N gp&lt;/cost&gt;
                    &lt;weight type=&quot;string&quot;&gt;N lb.&lt;/weight&gt;
                    &lt;damage type=&quot;string&quot;&gt;NdN&lt;/damage&gt;
                    &lt;critical type=&quot;string&quot;&gt;N-N/xN&lt;/critical&gt;
                    &lt;range type=&quot;string&quot;&gt;N or -&lt;/range&gt;
                    &lt;damagetype type=&quot;string&quot;&gt;DAMAGE TYPE&lt;/damagetype&gt;
                    &lt;properties type=&quot;string&quot;&gt;PROPERTIES&lt;/properties&gt;
                &lt;/weaponElement&gt;
            &lt;/weapons&gt;
        &lt;/section001&gt;
    &lt;/groups&gt;
&lt;/listElement&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --><b>Class Spell List:</b><br />
<!-- BEGIN TEMPLATE: bbcode_code -->
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<pre class="bbcode_code"style="height:228px;">&lt;listElement&gt;
    &lt;description type=&quot;string&quot;&gt;LIST NAME&lt;/description&gt;
    &lt;groups&gt;
        &lt;level0&gt;
            &lt;description type=&quot;string&quot;&gt;Bard Level 1&lt;/description&gt;
            &lt;spells&gt;
               &lt;spellElement&gt;
                   &lt;link type=&quot;windowreference&quot;&gt;
                      &lt;class&gt;spelldesc&lt;/class&gt;
                      &lt;recordname&gt;PATH TO RECORD&lt;/recordname&gt;
                    &lt;/link&gt;
                    &lt;level type=&quot;number&quot;&gt;N&lt;/level&gt;
                &lt;/spellElement&gt;
            &lt;/spells&gt;
        &lt;/level0&gt;
    &lt;/groups&gt;
&lt;/listElement&gt;</pre>
</div>
<!-- END TEMPLATE: bbcode_code --></blockquote>


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			<dc:creator>RTFallen</dc:creator>
			<guid isPermaLink="true">https://www.fantasygrounds.com/forums/entry.php?21-Module-Code-Library</guid>
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			<title>Project List</title>
			<link>https://www.fantasygrounds.com/forums/entry.php?20-Project-List</link>
			<pubDate>Sat, 07 Jun 2014 03:54:29 GMT</pubDate>
			<description><![CDATA[I'm working on my own projects between helping Adventureaweek.com get adventure modules converted to FG. 
 
Currently Working On 
* PFRPG Advanced...]]></description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: blog_entry_external -->
<blockquote class="blogcontent restore">I'm working on my own projects between helping Adventureaweek.com get adventure modules converted to FG.<br />
<br />
<b>Currently Working On</b><br /><br /><ul><li style=""><a href="http://www.fantasygrounds.com/forums/showthread.php?21255-PFRPG-Advanced-Race-Guide-Module" target="_blank">PFRPG Advanced Race Guide (Module)</a> -- <a href="http://www.fantasygrounds.com/forums/entry.php?19-PFRPG-Advanced-Race-Guide-Module-Updates" target="_blank">Updates</a></li><li style=""><a href="http://www.fantasygrounds.com/forums/entry.php?21-Module-Code-Library" target="_blank">Module Code Library </a></li><li style=""><a href="http://www.fantasygrounds.com/forums/showthread.php?21470-PFRPG-Mythic-Rules-(Module)" target="_blank">PFRPG Mythic Rules (Module)</a> -- <a href="https://www.fantasygrounds.com/forums/entry.php?22-PFRPG-Mythic-Rules-Module-Updates" target="_blank">Updates</a></li><li style=""><a href="http://www.fantasygrounds.com/forums/showthread.php?21411-Reference-Manual-for-3-5E-PFRPG-(Extension)" target="_blank">Reference Manual windowclass for 3.5E/PFRPG (Extension)</a> -- <a href="http://www.fantasygrounds.com/forums/entry.php?23-Reference-Manual-windowclass-Extension-Updates" target="_blank">Updates</a></li><li style=""><a href="http://adventureaweek.com" target="_blank">AdventureAWeek.com</a> - BASIC-4: A Miraculous Time (Adventure Module)</li><li style=""><a href="http://www.fantasygrounds.com/forums/showthread.php?21823-Auto-XP-Calculator-(Extension)&amp;p=184012#post184012" target="_blank">Auto XP Calculator (Extension)</a></li><li style="">Dark Dragon (Theme) <br />
<a href="https://www.fantasygrounds.com/forums/attachment.php?attachmentid=6939"  title="Name:  
Views: 
Size:  ">Attachment 6939</a></li></ul><br />
<br />
<b>Completed</b><br /><br /><ul><li style=""><a href="http://adventureaweek.com" target="_blank">AdventureAWeek.com</a> - <a href="https://www.fantasygrounds.com/store/product.xcp?id=AAWBASIC1" target="_blank">BASIC-1: A Learning Time (Adventure Module)</a></li><li style=""><a href="http://adventureaweek.com" target="_blank">AdventureAWeek.com</a> - <a href="https://www.fantasygrounds.com/store/product.xcp?id=AAWBASIC2" target="_blank">BASIC-2: A Frightful Time (Adventure Module)</a></li><li style=""><a href="http://adventureaweek.com" target="_blank">AdventureAWeek.com</a> - BASIC-3: A Giving Time (Adventure Module)</li></ul><br />
<br />
<br />
<b>Pending</b><br /><br /><ul><li style=""><a href="http://adventureaweek.com" target="_blank">AdventureAWeek.com</a> - B3: It All Falls Down (Adventure Module)</li><li style=""><a href="http://adventureaweek.com" target="_blank">AdventureAWeek.com</a> - B4: The Cave Beast Hoard (Adventure Module)</li><li style=""><a href="http://adventureaweek.com" target="_blank">AdventureAWeek.com</a> - B5: To Catch A Serpent (Adventure Module)</li></ul><br />
<br />
<b>Possible Projects</b><br /><br /><ul><li style="">Archetype module</li><li style="">Prestige Class module</li><li style=""> Psionics Module </li></ul></blockquote>


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			<dc:creator>RTFallen</dc:creator>
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			<title>PFRPG Advanced Race Guide Module Updates</title>
			<link>https://www.fantasygrounds.com/forums/entry.php?19-PFRPG-Advanced-Race-Guide-Module-Updates</link>
			<pubDate>Fri, 06 Jun 2014 08:30:47 GMT</pubDate>
			<description>Forum Page (http://www.fantasygrounds.com/forums/showthread.php?21255-PFRPG-Advanced-Race-Guide-Module) 
5 Aug, 2014*General* 
 
* All Races have...</description>
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<blockquote class="blogcontent restore"><a href="http://www.fantasygrounds.com/forums/showthread.php?21255-PFRPG-Advanced-Race-Guide-Module" target="_blank">Forum Page</a><br />
<b>5 Aug, 2014</b><br /><br /><b>General</b><br />
<ul><li style="">All Races have feats transcribed and linked.</li><li style="">RM Version formatted to the newest Reference Manual windowclass extension.</li><li style="">Copying issues fixed.</li></ul><br />
<b>1 Jul, 2014</b><br /><br /><b>General</b><br />
<ul><li style="">All Uncommon Races have archetypes transcribed and linked.</li><li style="">No dependency version is static again.</li><li style="">RM Version formatted to the newest Reference Manual windowclass extension.</li><li style="">Format change ongoing.</li></ul><br />
<b>19 Jun, 2014</b><br /><br /><b>General</b><br />
<ul><li style="">All Featured Races have archetypes transcribed and linked.</li><li style="">First Reference Manual windowclass version release.</li><li style="">Format change ongoing.</li></ul><br />
<b>14 Jun, 2014</b><br /><br /><b>General</b><br />
<ul><li style="">All Core Races have archetypes transcribed and linked.</li><li style="">Beginning a format change</li></ul><br />
<b>11 Jun, 2014</b><br /><br /><b>General</b><br />
<ul><li style="">Code error fixed.</li></ul><br />
<b>Dwarves</b><br />
<ul><li style="">Defensive Training has the proper name in the link.</li></ul><br />
<b>Hobgoblins</b><br />
<ul><li style="">Engineer is now separated from Battle-Hardened and has it's own link.</li></ul><br />
<b>10 Jun, 2014</b><br /><br /><b>General</b><br />
<ul><li style="">All races alternate racial traits are up, including linking.</li></ul><br />
<b>Dwarves</b><br />
<ul><li style="">Stonelord archetype abilities linked.</li><li style="">Character errors corrected.</li><li style="">Forgemaster now links to the proper reference page.</li><li style=""> <i>All Dwarven changes/fixes thanks to Callum</i></li></ul><br />
<b>9 Jun, 2014</b><br /><br /><b>General</b><br />
<ul><li style="">Featured races alternate racial traits are up, including linking.</li></ul><br />
<b>8 Jun, 2014</b><br /><br /><b>General</b><br />
<ul><li style="">Core races alternate racial traits are up, including linking.</li></ul><br />
<b>Dwarves</b><br />
<ul><li style="">Weapon broken links fixed.</li></ul><br />
<b>7 Jun, 2014</b><br /><br /><b>General</b><br />
<ul><li style="">All races have base trait linking.</li><li style="">Cleaned up code.</li><li style="">Mispelling of Archetypes has been corrected.(Found by Callum)</li><li style="">Copying errors have been corrected.(Found by Callum)</li></ul><br />
<b>Kobold</b><br />
<ul><li style="">Light Sensitivity now has a description instead of reading; Weakness: light sensitivity.</li><li style="">Changed Armor to Natural Armor.</li></ul><br />
<b>Merfolk</b><br />
<ul><li style="">Low-Light Vision description matches other races.</li><li style="">Changed Armor to Natural Armor</li></ul><br />
<b>Samsarans</b><br />
<ul><li style="">Moved race type to trait list instead of in a paragraph above the trait list.</li></ul><br />
<b>Svirfneblin</b><br />
<ul><li style="">Stonecunning: Added trait description.</li><li style="">Added base speed</li></ul><br />
<b>Wayangs</b><br />
<ul><li style="">Fixed copy error.</li></ul><br />
<b>6 Jun, 2014</b><br /><br /><ul><li style=""> All Core Races have base trait linking.</li></ul><br />
<b>5 Jun, 2014</b><br /><br /><ul><li style=""> Coding error in 4 Jun release fixed. (Thanks Callum)</li><li style=""> Dwarf transcription complete with partial trait linking.</li><li style=""> Library file changed from client to common.</li></ul><br />
<b>4 Jun, 2014</b><br /><br /><ul><li style="">Code restructure.</li><li style="">Removal of racial lore (pending a better understanding of the OGL).</li><li style="">Partial transcription of Dwarven entries.</li><li style="">Library file changed from common to client.</li></ul></blockquote>


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