Fantasy Grounds Prep Less. Play More.
You know, all those words in word tables are just prompts that spark the imagination to reveal a story. But did you know that there is a more mysterious and more powerful prompter, older than words? One such that existed before us and will exist after us. No one knows what it is and here I am trying to use it in my games, like a child playing with level 9 spell books. But it is time! Let's begin. Time plays a crucial role in Solo Play as it determines the progression of events, character ...
Updated Yesterday at 16:53 by Tempered7
For players who want to learn more about the usage of consequences in their Solo Sessions, I made a quick table. You can use it as a cheat sheet to find out about your PC's actions if you're stuck. # About Choices "Strategy is making tough choices with incomplete data." We all make our own choices in life with what we have in our arsenal. Sometimes they are right sometimes they prove to be wrong. Making tough choices require wisdom but the problem is that ...
Updated September 16th, 2024 at 17:42 by Tempered7
NOTE that, there is an AD in between 5:00 to 6:37. I always told you "Keep it short and simple" but never told you how. It's by a cinematography method called "Killing Your Darlings". No, you won't have to remove your NPCs or story plots. You'll just cut the excess out of them. How Cinema can make us better Game Masters (D&D / TTRPG) -12 min. by Corkboards & Curiosities (Part I: Scene + Part II: Camera) ...
Updated August 21st, 2024 at 19:51 by Tempered7
I can hear you asking: But this is Solo Mode. How can I surprise myself if I know what plot twists are in the table? It's easy! A tad bit of fundamental thinking and a touch of timing, the rest is RNG's business. You will and should know these plot twist types but you won't know what they'll MEAN in the current context in a scene. Especially when you combine them with random words or objects that you'll link with FFA. This, my friends, is the secret to plot twists in Solo Mode. ...
Updated September 5th, 2024 at 08:27 by Tempered7
If you want to pick a thematic word for your story or character and play with it, here's a short list. Start by choosing the one that catches your attention. Or search the one that's in your mind in the web. Or just use Freeform Association as I demonstrated at the bottom. And if you check the links (Passion = 1) in order, they tell a classic story in 5 steps. Connect the dots = FFA. But if you want to insert the themes YOU want to see in YOUR game, you can conjure some sparks from ...
Updated January 30th, 2025 at 03:50 by Tempered7