TALES of the VALIANT
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  1. Reuniting: Maintaing Continuity


    Do you remember what happened a minute ago? Of course you do! Do you remember what happened three weeks ago? Maybe not the small details, right? Welcome to the continuity problem - the disconnect between the players and their characters caused by the gaps between game sessions.

    As I’ve mentioned before, sometimes it’s a challenge for my group to play on a regular schedule. We strive to play ever other week, or every third at worst, but sometimes life intervenes and the
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  2. Reuniting: Can I Check Your References?


    When my group started playing D&D via Fantasy Grounds, several of my players were keen to resume the old campaign rather than starting a new one. That campaign had featured several long-term storylines, and the party had gotten fairly involved in one of them. This had apparently left quite an impression on the players, and they were eager to see that story to its conclusion. I was more than happy to acquiesce to their desire, since I had always been curious about how the storyline
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GI JOE RPG Launch

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