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  1. Almost a whole month since my last update

    It has been a "little" bit of time since I posted any news here on the progress I have (or haven't) made with the both the Winter Eternal and Weird Wars Rome conversions. So here is the latest "breaking news".

    First, on the Weird Wars Rome front, the modules are now in the hands the Production Coordinator at SmiteWorks and I have fixed the errors that he reported to me and sent back the fixed version. The rate that James has been kicking new products out the door, ...
  2. A Neophyte Tackles the FG Extension - Change Effect Visibility with One Line (Part 3)

    Due to posting limits, I have had to split this session into three posts.
    This is part 3 of 3.


    (continued from part 2)

    To test the extension, I deleted all the effects that were applied to the Orc, saved all my edited files, and reloaded the ruleset. Once FG was up I started a second instance of FG and joined the campaign. In the second instance I loaded Zacchaeus’s 20th level Paladin and brought up the Combat Tracker. Then I started a third instance of ...

    Updated June 9th, 2016 at 19:51 by Minty23185Fresh

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  3. A Neophyte Tackles the FG Extension - Change Effect Visibility with One Line (Part 2)

    Due to posting limits, I have had to split this session into three posts.
    This is part 2 of 3.


    (continued from part 1)

    Now to decipher the statement in line 535 (FG v3.1.7). The statement starts with “DB.setValue”. From previous work for this blog series I know DB refers to the DB Package and setValue( ) is a function in that Package described in the XML and Scripting Reference. From the document I see that this statement writes data using the parameters ...
  4. A Neophyte Tackles the FG Extension - Change Effect Visibility with One Line (Part 1)

    Due to posting limits, I have had to split this session into three posts.
    This is part 1 of 3.


    It takes only a single line of code to change an effect’s default visibility behavior in the Combat Tracker. To discover and implement it requires a little work as outlined below.

    Using Notepad++ I searched for the string displayed on the effect visibility button, VSBL, in the 5E ruleset subfolder, of the Fantasy Grounds data folder. No luck, the search failed to ...
  5. My original adventure building process including making the Fantasy Grounds MOD.

    by , June 8th, 2016 at 00:10 (Rob2e's "Fantasy Grounds - The Experience!")
    Well, I did it. I built a 5E module in Fantasy Grounds using a PDF that I created for an original adventure. It was an experimental process to see if I could become my own quasi developer. Since this was an experiment, I didn't record (video) the process. If everything turns out okay, I will henceforth record and share the entire process from beginning to end on my future projects (and perhaps retrospectively on this one).

    My intent was to create additional material for the Dungeon Masters Guild. ...

    Updated July 16th, 2016 at 19:17 by rob2e

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