Fantasy Grounds Prep Less. Play More.
Interface Zero is awesome. Period. There is no argument to the contrary. Hardcore, mature cyberpunk (or would it be post-cyberpunk since it's in the future not an alternate 80s?) with action movie flare for the win! John Wick is awesome. Period. There is no argument to the contrary. So when John Wick writes an adventure for Interface Zero? Yeah, you bet I'm going to jump right on that. I mean, c'mon, this is John. Effing. Wick! ...
Updated October 18th, 2016 at 04:26 by Talyn
I was recently asked "hey, why don't you do a Project Update-style blog post so the community knows what you're working on?" My reply was something along the lines of "I dunno, is that a thing? Am I supposed to do that? No one told me to do that!" But I glanced around the Blogs section here and sure enough, some of my fellow freelancers do exactly that. So here. We. Go. I guess I'm one of the newer freelance conversion "developers" for ...
Updated October 18th, 2016 at 04:28 by Talyn
In the first part of this article I discussed the basic construction of a set of Dice Trays which I gave to my Players for Christmas a few years back. In this part I'm going to give Step-By-Step instructions on how to construct the Dice Tray, along with the Materials List. So here goes. Note: All measurements are in millimeters. Measurements need to be exact, so measure each one twice before cutting, gluing, etc. Read through these instructions fully before starting so that you understand ...
Updated September 18th, 2016 at 06:23 by dulux-oz
Recently a discussion was had on the Forums about how people divide up treasure. I won't bore you with the full details (you can read it here if you're interested) but I thought I'd elaborate more fully here on the method I outlined there on the thread. But first, a small detour to set things up. How characters organise themselves into parties is many and varied, but over the years (I've been playing and GMing since 1982) I've noticed that almost all parties tend to organise themselves ...
Updated September 20th, 2016 at 08:36 by dulux-oz
Displaying The Defender's Effects This is one in a series of Combat Tracker EVOE blog posts. An index can be found here. In this article, I’ll discuss effects that the target of an attack, i.e. the defender, would use that influence the Hit or Miss of an attack roll and EVOE’s impact on what players see. These effects include AC and COVER. Now for a few examples to illustrate the usefulness and caveats of EVOE. Throughout this series ...