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  1. Let’s Use the Combat Tracker Effect Visibility Options Extension

    Displaying Defense Effects that Apply to Damage Rolls

    This is one in a series of Combat Tracker EVOE blog posts. The series index can be found here.

    When I first started writing this blog I noticed a problem with the Chat display for the RESIST, VULN, and IMMUNE effects used to counteract damage rolls. EVOE now properly handles these effects and accurately reports outcomes in the Chat Window.

    Damage rolls have two sets of information. The first set ...
  2. Kickin' it Old School

    My next project will be a revamp of the Castles & Crusades adventure U1 - Shadows of the Halfling Hall. Not totally sure, but this might be the first officially sanctioned revamp of an existing module from the Fantasy Grounds Store? Anyway, the U1 in the Store has the basics but is missing at least one of the monsters which has stat blocks in the PDF. No NPCs have tokens. No combat encounters are built. And so on.

    So the deal is: I revamp U1 to modern Fantasy Grounds aesthetics, ...

    Updated October 18th, 2016 at 05:25 by Talyn

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  3. Let’s Use the Combat Tracker Effect Visibility Options Extension

    Displaying Damage Effects

    This is one in a series of Combat Tracker EVOE blog posts. The series index can be found here.

    In this post and the next, I’ll describe the Combat Tracker effects that change or modify the result of a damage dice roll and what EVOE displays to players in the Chat Window. Damage rolls vary, some doing more or less damage than others. Effects might cause additional dice to be rolled or dice roll outcomes might be positively or negatively impacted. ...

    Updated September 23rd, 2016 at 07:37 by Minty23185Fresh (Minor typo)

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  4. Are BLOGs valuable source of informations?

    Blogs are the bests way how to inform wide masses of fans!
    And is very hard find sometime little time for writing and imbue them with any kind of valuable informations.

    Peoples often arguing that it is because our era increasingly speeds up and we haven't free time.
    But I think it's because peoples rely on others, (somebody write this informations why I?)
    and as result nobody doing it
    My reason is simpliest "wrong english". I'm understanding ...

    Updated September 22nd, 2016 at 12:12 by MarianDz (error in heading word iformations corrected to informations)

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  5. FG 3.2.0 "Pregens" and "Archetypes"

    I know that FG 3.2.0 isn't going to come out until after FG-Con in October, but I have already seen discussion on this topic so I thought I would throw some info out there.

    First, Eric Lamoureux (Mask_of_Winter) posted a great overview video last night. You can check out on his YouTube channel here.

    I am going to ramble on a bit about the pregen and archetype changes coming in the next update. Now this a huge update, JPG at SmiteWorks has done a ton work for this. After ...
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