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  1. Actionable Roleplaying Tips: Narrating Combat

    .
    So there it was: I had just been accepted to a campaign on Fantasy Grounds.

    At that time, I had DMed many games here on Fantasy Grounds. However, it had been some time since I had played. And if you have done both, then you know there is a difference. As a DM, you try to plan the nominal path the players will follow and plan for contingencies. Well, at least, that is how I do it. As a player, however, things are a little different. The group I was joining wanted to roleplay. ...

    Updated May 19th, 2017 at 21:39 by bigbluepaw

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  2. I won!!!!

    And I didn't even know I had entered ...

    First off, I want to Thank Jeff (A.K.A. GeoQuester) for having the artwork contest on his GM 911 podcast. This show is on his Twitch channel (which can be found under GeoQuester.) and likewise on YouTube. If you have not check this show out ... do so because it is a lively engaging show.

    I also want to thank Fantasy Grounds for both sponsoring Jeff's show and providing giveaways.

    About a week ago I was on the ...
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  3. A Picture Is Worth A Thousand Words

    At last that's what they say …

    So … if that's true … and if we except as an average of the number of letter in any given word as five. The definition of letter is as follows:

    noun
    1.
    a character representing one or more of the sounds used in speech; any of the symbols of an alphabet.

    A synonym for letter is “character.”

    A definition for character is

    1*:* a graphic symbol (as a*hieroglyph*or alphabet letter) ...

    Updated March 30th, 2017 at 20:51 by mhorgunn

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  4. Badges!!! ... Badges!!!

    We don't need no stinkin' badges!!!

    Well ... you do in my campaign ... that is if you are entering into the City of Neverwinter. You see, in my other group, in an effort to control the rowdy bands of adventurers, the city government made them become licensed and join a guild.

    ... The ... <ahem> ... Adventurers League. (I hope I don't get a cease and desist letter over this!)

    Anyway, each group must have a charter identified by a group name ...

    Updated March 26th, 2017 at 02:45 by mhorgunn

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  5. Reuniting: Maintaing Continuity


    Do you remember what happened a minute ago? Of course you do! Do you remember what happened three weeks ago? Maybe not the small details, right? Welcome to the continuity problem - the disconnect between the players and their characters caused by the gaps between game sessions.

    As I’ve mentioned before, sometimes it’s a challenge for my group to play on a regular schedule. We strive to play ever other week, or every third at worst, but sometimes life intervenes and the
    ...
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TALES of the VALIANT

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