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  1. Why & How to Utilize Story Mechanics

    In Mechanics of Game Story, I briefly mentioned which elements of game story you can use to create an exciting flow for your scenes. Now, let's expand on it.

    # WHY

    "It all starts with a desire. A desire to have..."
    Your PC's goals are your goals as the sole player in the solo game world. But just a PC trying to achieve a goal does not CREATE enough material for a STORY. When you add NPC goals that intermingle with PC's goals, you can create more INTERACTION. ...

    Updated Yesterday at 02:24 by Tempered7

    Categories
    Solo Play with FGU
  2. Solo Gameplay Videos

    For now, I'll end this guide with video examples of Solo Play from all over Youtube. Each one of them are part of a series, and each episode consists of 1 or 2 scenes. Mostly 20-40 minutes long.

    The Arcane Library's SoloDark Episode 1: Aberrant Attack

    Note: Good blend of narration of dialogues & speaking in character, excellent question choices for flow, and perfect incorporation of back story into combat at first chance. This is in Shadow Dark setting played with the ...

    Updated Yesterday at 15:48 by Tempered7

    Categories
    Solo Play with FGU
  3. Cheating In Solo Play

    I'm not gonna say don't cheat, it's up to you. It's YOUR game, YOUR rules. BUT... Cheating only steals from your fun in the long run. If you still wanna do it: Although, all game rules give you a foundation to set your experience upon to keep things balanced, at least bend or break these rules in Solo Play with a touch on the Law side of things.

    # Godlike PC

    * If your dream is to play a **godlike** character and cheese combat encounters, at least give it a background ...

    Updated July 25th, 2024 at 00:15 by Tempered7

    Categories
    Solo Play with FGU
  4. Adjudication and Rules

    # Game Rules (including Rule of Cool) VS. Realism VS. Narrative

    No need to establish rules for the rules;

    • Work with what you have at hand. Don't break a game session because you need something. Make it up. Your only limitation is your imagination.
    • Choose when to utilize game rules, IRL realism or narrative theater of mind, or even rule of cool, for the continuity of the game, while playing.
    • Or be strict and have permadeath with hardcore rules if that is more
    ...

    Updated Yesterday at 20:23 by Tempered7

    Categories
    Solo Play with FGU
  5. Combat Tweaks for Solo GMs

    # Setting Combat Encounters

    Since you are both the player and the GM, you'll play the monsters and villains in combat as well as your PC. The first trick for a captivating Solo session is to play the monsters accordingly to their nature. And suspend your PC bias when you attack your PC with monsters to keep the game exciting.

    If you want, you can give your PC another, limited advantage that gives you a choice to reroll any PC rolls once, twice, or at most thrice.
    ...

    Updated Yesterday at 13:59 by Tempered7

    Categories
    Solo Play with FGU
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