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  1. The Maze of Madness

    Once again our brave party entered the Dwarvin mines of the Silver Mountains to seek out and destroy all remnants of evil that the Ghost Kings have brought. Before they could travel far beneath the mountain their passage became blocked where the hallway had caved in and created a sink hole spanned by 6 pillars 4ft round, spaced 5ft apart from each other. The rogue was the first to jump, having tied a rope about himself and then leaping for the first pillar that just happened to be the extended tongue ...
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  2. The Revenge

    After being forced out of the Silver Mt Mines, the party re-equipped, gained two new members and once again ventured down. The fire of revenge burned in Durlin's eyes as he lead the party back to the exact location were his brother was slain, seeking out his murderers. Entering the room there again could be seen in the darkness a strange swirling humanoid shape always keeping just out of direct sight lingering in the corners of your eye's. Without hesitation Durlin and Thad charged the creatures ...
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  3. Must-have Resources Hiding in the Forum

    There are many wonderful things hidden in the Fantasy Grounds forum, but it seems like it takes a DC 30 Investigation check to find what you are looking for. This is an ongoing list of things I have found that I can't (FG) live without.

    • How to Automate Effects on NPCs by Zacchaeus.
      Complete Barbarian Package by Zacchaeus. Download this XML then import it as a character into your 5e campaign, all of the class abilities are coded and can be copied on to the Actions tab of your
    ...

    Updated January 31st, 2018 at 04:10 by Cailore

    Tags: dm aid, resources
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  4. Welcome to the Temperate Alpine Environment, baby!

    The Fantasy Ground overlords have granted me the awesome power of an FG blog, and I intend to start abusing it immediately!

    I am going to use this space as a way to journal my creation process through building a campaign around what is possible (for me) in Fantasy Grounds and the new (for me) 5e rule set. Although I've been DMing since the late 70s, the new rules and using a VTT has me feeling completely like a beginner. I am going to keep track of all the things I find useful ...
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  5. Critically Rolled

    So yesterday was the release of the 4th issue of the comic book and tonight is the 3rd episode of the new campaign of Critical Role podcast. In recent times we have gotten from Matt Mercer the "Tal'Dorei Campaign Setting" and the class "Blood Hunter." Add to that the complete run of the first Vox Machina series ... that is a HELL of a lot of content. While the campaign book is nicely put together, it seems what should be just the first in a series. Still it is worth the price ...
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