Fantasy Grounds Prep Less. Play More.
Maybe you are new to FGU or don't have any published adventure modules, yet. Or simply alone in the scene. No worries. You can learn about the software as you create your own story. So, the first reason is when you want to play an RPG but don't have any groups to play with. But don't think SP can't be utilized for anything else. Forever GMs who want to roleplay a Player Character (finally!) will understand what I mean. It can also be used for honing your Game Mastery skills ...
Updated August 20th, 2024 at 15:55 by Tempered7
Remember those old timey "Choose Your Own Adventure" books with lots of different paths to the story and depending on your choices, you jump to a different page to learn what happens next? Solo Play is just like that, and much more, thanks to all the methods and tools available for us in today's world. Solo RPG Play is engaging in an interactive story by using Tabletop Roleplaying Game rules and Random Content Creation Methods, in which you are both the Game Master and the ...
Updated August 17th, 2024 at 07:55 by Tempered7
Greetings, kind folks of the forums, In this blog series, I'm going to discuss many ways to Play Solo in Fantasy Grounds Unity for you. Whether you want to create your own setting as-you-go, or play a published adventure by yourself, if I can help you have fun time with this hard-to-get-into play style, I will be happy as much as you. Thanks to Soloing Methods that creates immersion and surprise in your story, it will be just a breeze once you grasp the basics. I will also list many ...
Updated August 17th, 2024 at 12:58 by Tempered7
Only an explenation. Oddly enough ... The only comments I have received of late is that I have seemingly abanded my blog. Interesting ... Who knew anyone is reading it. So let me catch you up on what's been going on ... Subtitled "YOU CAN TEACH OLD DOGS NEW TRICKS" My best friend from Jr. High. still play RPGs together. He is currently wanting to run Traveller in Fantasy Grounds. Here's the hitch. ...
Or maybe it's the other way around. I have been busy doing the leg work for putting into Fantasy Grounds the Black Sword Hack rule system. I wish someone who knew what they were doing had this task. I think mine will be functional ... but it sure isn't going to be pretty. But I'm kind of glad to be stepping away from D&D after what they have been putting in of late. And this system, well ... I really like the character creation process and the customization ...